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AURELIS Connect — Real-Time Automotive HMI in Unity

AURELIS Connect is a real-time in-car HMI for a concept grand tourer with a broadcast-quality interface composited over a 3D vehicle, all running in Unity 6 and driven live by a companion control application I built alongside it.

Why this matters for automotive It turns a game engine into a designable, director-controlled cockpit. Designers, engineers and stakeholders can review themes, modes, camera angles and lighting moods live. Because the UI is always judged composited over the real vehicle, legibility and layout are tested in the exact context they'll ship in. The self-describing, preset-driven rig scales toward a full vehicle and makes polished, repeatable demos and marketing renders trivial. It's a practical sandbox for prototyping in-car experience.

Home

Home

HMI Video

Hood Open

Hood Open

Drive Mode: Normal

Drive Mode: Normal

Drive Mode: Comfort

Drive Mode: Comfort

Drive Mode: Comfort View 2

Drive Mode: Comfort View 2

Drive Mode: Comfort Trunk

Drive Mode: Comfort Trunk

No HMI

Unity and Sim